Using OpenGL with SDL for Game Programming
May 16th, 2007 | by admin | devshed.comIn the world of gaming SDL provides the entire necessary infrastructure. This would have become clear from previous articles in this series. Infrastructure is to a game what a skeleton is to a human body. But without muscles no locomotion is possible. So working with the body analogy SDL provides the skeletal structure to build the game whereas the flesh blood and skin are provided by 2D and 3D graphics libraries….
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Tags: Game, OpenGL, Programming, SDL:
