Game Programming using SDL: Getting Started
December 27th, 2006 | by admin | devshed.comGame programmers using OpenGL have often been forced to make a choice between using a library that is platform independent but doesn t use all the available resources or powerful but platform dependent. Simple Directmedia Layer SML offers a third way. This article will give you a taste of its capabilities….
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Tags: Game, Getting, Programming, SDL:, Started
